Killing 3 innocents would be the easier way, but I killed all fort Joy and never got the Tag. (4) *Think better of facing his entire crew and tell Griff it was Stingtail who took his supplies.* (3) *Tell the elf she should do what she's told. Say 'she' sent you to collect all the group's valuables - she needs every last piece of gold before moving forward.* (4) selling out Stingtail (while he's still alive). (2) tricking Unnis into giving you money, So, since you can't use SV yet, your options are: I thought the script was saying that you have to be tagged 3 times to get the actual tag. In the game, there's a script that grants you the Tag once you killed 3 innocents. The point is I am trying to get it really ASAP. Originally posted by Hariwulf:Yeah, that I heard. On the ship at the beginning of act 2 you can treat it like a slave and get the tag. Originally posted by Hariwulf:At this point I am 99.9% sure is bugged. Killing everyone in Fort Joy area/ dungeons, through dialogue and not.Īll of this starting with my character (Lohse), but nothing. Having a tag will enable certain choices during dialogue. Leaving the ship without helping the others Divinity Original Sin 2: How to get the Hero (& Villain) Tag. Killing all Magisters in prelude on the ship So, does anybody have a solution? I would like to role play my role-playing-game.Įdit: Here's a log with most things I tried: I read on the Larian forums that, apparently, the Tag requires 3 murders, in a row. Few people, apparently, manage to get it randomly (procedure cannot be reproduced with same results). You guys rock! :)Īt this point I am 99.9% sure is bugged. Lastly, I would like to say THANK YOU to all the members of the community who helped me out. There are other things that can be done to achieve this, read comments to find out! I suppose one could replace Saheila and Amyro with the soul jar and the slug queen, but that would require a higher level, since to siphon the soul jar you have to be without collar, and the fireslug can do decent damage early on. After completing it, it gave me the villian tag. Hell ask you to kill the spirit of the sawmill foreman, a human whos ignorant of the fact that livewood trees are elves in their next stage of life. That, and to be evil in dialogue, of course. When you get to the sawmill, there is a livewood log you can talk to when using spirit vision. So, guys, you have to basically one-shot certain people WITHOUT entering fight, but not everyone will count.
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